New to Giralda, I see. Well, it takes all sorts around here. Take that shifty-eyed weasel by the fire.
Oh, he acts looks like a simple merchant, peddling meager wares, but watch what you say around him. The Empire’s got ears everywhere...
See those two there? They seem all chummy now, but that’s only because Var is trying to convince Jarek to desert the navy in Thisbē and join
those lawless bastards who sail from the Spice Isles. I’m sure that one will kill the other before the week is out, once they’ve got what they want from each other.
Then there’s always the usual mercs; bastards who’d happily kill their own mothers for a coin. Oh, they say those twins from Brelan aren’t so bad,
but a merc is a merc, and money is all they see.
At least there're no damned elves here tonight. One got uppity last month when I insisted the
bastard slept in the stables. A damn generous offer for a half-breed, if you ask me!
Mind yourself if you head into the Wilds. It’s full of things that
would happily eat you and shit you out without a second thought. Even the people who hunt those things are more beast than civil.
Anyway stranger,
what'll it be: a room, or a drink?
SKYE
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FIZZ
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ZIGGY
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SILK
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CURRENT MONTH: AUREL, 762
This month marks the transition from the scorching sun of summer to the cooling of autumn. The night skies become more magnificent as shooting stars are more frequent, and auroras dance across the horizon. Aurel is a time of harvest when the farmers gather the crops that cannot withstand the upcoming heavy rains of Nandir.
November 2024 Site maintenance style activity check in progress through the end of January! Please head to the Announcements board for more information.
October 2024 Happy Halloween everyone! 🎃
June 2024 Happy Pride! 🌈
December 2023 Soft hiatus - have a safe, warm, and minimally dysfunctional holiday season!
October 2023 Site month change! New threads (unless set in the past, future, or an AU) should be dated "Aurel 762". See the Information tab for a description of the month. Characters in the Temple Crew should be mindful of the continuity of possible injuries, connections made, relationship changes, increase in wealth, etc. as much as possible as this is set after the campaign.
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January 2023 The site month has changed! Old & new Solstice threads may still continue at your leisure. + The Forsaken Temple campaign has started! The opening thread can be found in Brelan. This is set with enough time after Solstice events that characters will have no issue doing both.
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January 2022 Happy New Year! We hope everyone had wonderful holidays and a good start to 2022. ♡ The current site month has been moved to Sondu of 762. There are some updates for Noria's post-earthquake progress and info on a major in-game holiday at the end of Sondu - this can be celebrated anywhere on the map but the 'main' event will be held in Thisbē.
December 2021 Soft hiatus - have a safe, warm, and minimally dysfunctional holiday season!
Magic: Adept [break][break] Power(s): PHASING (Novice) The ability to de-materialize one's body to pass through physical barriers such as walls, floors, ceilings. [break] GEOKINESIS (Adept) The ability to manipulate and control anything made of stone or soil. Allows ones to move stones and boulders or raise an area of ground around them. [break][break] Combat: Novice - short sword/ Adept - hand to hand / Adept - ribbon daggers [break][break] Passive: Athletic, ambidextrous, contortionist, storytelling, [break][break] Misc: Basic education, singing, dancing, juggling, knife throwing, storytelling, [break][break]
[attr="class","about_1"]FREEFORM HISTORY
[attr="class","skinny_content"]
Born to an assassin turned mercenary named Aveline on the island of Palimar. Father unknown.
Rescued from Purgatory by a band of misfit mercenaries in a daring attempt that claimed her mother's life.
Raised by Kiren, part-time mercenary, part-time cook, full-time fool. After the failed attempt Kiren retired from the mercenary business and hid away in Govindthal with a dwarf named Dwyvil Merridin who was also part of the misfit crew.
When she turned 12, her innate magical powers started to awaken. The girl started to slip through chairs, stumble through walls, and she could move stone at will sometimes.
She was gifted with a golem by a dwarven shamen that would protect her from harm.
At age 13 Kiren took her away from Govindthal and moved to Triston where he reinvented himself as a fool again. He did public shows and whatever else he could.
She learned the trade of being a jester, magic tricks, card tricks, etc from Kiren. He also taught her how to steal, fight, and use weapons.
Upon Kiren's death she struck out on her own making money any way that she could.