New to Giralda, I see. Well, it takes all sorts around here. Take that shifty-eyed weasel by the fire.
Oh, he acts looks like a simple merchant, peddling meager wares, but watch what you say around him. The Empire’s got ears everywhere...
See those two there? They seem all chummy now, but that’s only because Var is trying to convince Jarek to desert the navy in Thisbē and join
those lawless bastards who sail from the Spice Isles. I’m sure that one will kill the other before the week is out, once they’ve got what they want from each other.
Then there’s always the usual mercs; bastards who’d happily kill their own mothers for a coin. Oh, they say those twins from Brelan aren’t so bad,
but a merc is a merc, and money is all they see.
At least there're no damned elves here tonight. One got uppity last month when I insisted the
bastard slept in the stables. A damn generous offer for a half-breed, if you ask me!
Mind yourself if you head into the Wilds. It’s full of things that
would happily eat you and shit you out without a second thought. Even the people who hunt those things are more beast than civil.
Anyway stranger,
what'll it be: a room, or a drink?
SKYE
Admin
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FIZZ
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ZIGGY
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SILK
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CURRENT MONTH: AUREL, 762
This month marks the transition from the scorching sun of summer to the cooling of autumn. The night skies become more magnificent as shooting stars are more frequent, and auroras dance across the horizon. Aurel is a time of harvest when the farmers gather the crops that cannot withstand the upcoming heavy rains of Nandir.
December 2023 Soft hiatus - have a safe, warm, and minimally dysfunctional holiday season!
October 2023 Site month change! New threads (unless set in the past, future, or an AU) should be dated "Aurel 762". See the Information tab for a description of the month. Characters in the Temple Crew should be mindful of the continuity of possible injuries, connections made, relationship changes, increase in wealth, etc. as much as possible as this is set after the campaign.
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January 2023 The site month has changed! Old & new Solstice threads may still continue at your leisure. + The Forsaken Temple campaign has started! The opening thread can be found in Brelan. This is set with enough time after Solstice events that characters will have no issue doing both.
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January 2022 Happy New Year! We hope everyone had wonderful holidays and a good start to 2022. ♡ The current site month has been moved to Sondu of 762. There are some updates for Noria's post-earthquake progress and info on a major in-game holiday at the end of Sondu - this can be celebrated anywhere on the map but the 'main' event will be held in Thisbē.
December 2021 Soft hiatus - have a safe, warm, and minimally dysfunctional holiday season!
[attr="class","skinny_content"] Eyes: Golden Brown [break] Hair color: Long red hair, usually worn in dreadlocks. [break] Height: 5'7 [break] Weight: 120 LBS [break][break] Birthmarks: None [break] Scars: small calluses on both hands and feet [break] Distinguishing Features: Bright red hair, warm golden brown eyes, long shapely legs. [break] Tattoos: Most of her body is covered in tattoos both images and old Elven text. [break][break] Attire: She dresses in robes, loose dresses, scarves, and sandals. She also has a set of elfish light armor.
[attr="class","about_1"]INVENTORY
[attr="class","skinny_content"] Animals: A Kiger mustang horse named Ayla [break][break] Weapons:Orc Slayer katana, daggers, longbow and a chakram. [break][break] Jewelry: Earrings, necklace, bracelets, and anklets. [break][break] Misc: Supplies for camping, a tent, bedroll, supplies for spell casting, a lute, travel backpack
[attr="class","about_1"]SKILLS
[attr="class","skinny_content"] Magic: Master [break][break] Power(s): Chaos: The power to manipulate and install fear in the minds of others. This power works slowly over time and infects the mind with doubts and strengthens fears until they become nightmares. The weaker minded a person is the more they are affected by her power. The effect wears off, but the fear remains and has to be forgotten or overcome by the individual over time. The alternative to this power is that she can also affect moods to lighten and calm usually done by singing. [break][break] Hypnotism: The ability to influence the thoughts and ideas of others. The use of hypnotism can also plant foreign ideas into the minds of others for good or bad use. The use of hypnotism has to be subtle and easily administered otherwise another can break the chain if pushed too far, or if they realize they're being manipulated. It is applied in most cases by someone looking into her eyes, but she can also hypnotize them with a dance as long as she holds their attention and keeps her focus only on them.[break][break] Protective Shield: This power requires a lot of focus and she is unable to use another ability while this one is in use. This power allows her to create a magical barrier around herself and anyone standing right next to her. The barriers shields against man-made weapons and the elements as well. Because of the strength and concentration it takes, she can only hold this for minutes at a time. [break][break] Combat: Expert - Hand to hand and weapons (sword, dagger, and bow) [break][break] Passive: Tracking, hunting, singing, dancing, playing the lute, spell casting [break][break] Misc: Speaks Elvish, Orcish, Dwarven, and Common [break][break]
[attr="class","about_1"]FREEFORM HISTORY
[attr="class","skinny_content"]
[break]The birth of a pure born elf was rare in the world and almost unheard of these days and for this miracle, the Elven people were overjoyed at the event. They named the child Nira'lia and she was seen as special in the eyes of her people. Both of her parents were born with magic in their bloods and so to was the child now known as Nira'lia.[break]
[break]As a young girl, her innate magical abilities begin to show through, abilities that neither parent had. It caused unrest in the village, drained the life from the forest, turned friend into foe, and for days on end no one could sleep without having nightmares. Soon a mage scholar determined that it was the child that had cursed them all. The mage couldn't allow such dark power to go unchecked and he cast a very powerful spell on the girl to cut off her ability completely. The downside to this spell was that the girl lost apart of herself as well and became almost a shadow of a person. [break]
[break]The next several years went by in kind, the girl grew to become a young woman and continued to live with her parents. But she was mute, and possessed no humor or ability to love another being. She faked it as much as possible, tried to believe that she felt those things as everyone did, but deep down there was nothing there. Nira'lia had friends as most people did, dated a young man, but most of those relationships didn't last long. It was only her childhood friend Fentril and her fair friend Aya that stood by her. [break]
[break]The three spent a lot of time together, they trained together, hunted together, and traveled together. When it came to magic use, she didn't seem able to make use of it, even the most mundane of tricks. Later the three learned to ride horses, and eventually took to the road and ended up in LAMSHI. It was an eye-opening experience for them, at least for two of them. Nira'lia's experience was different/dulled from their own but the place was unlike anything she'd ever seen. [break]
[break]On a night when she left them alone, she returned to find out that Aya had been attacked and almost raped by men there, and that her friend had taken a serious beating protecting her. What was more horrifying than the act itself was the fact that she couldn't become angry about it, she felt nothing more than a slight irritation. They returned to FARRINGOR and she went out to search for someone who might tell her what was wrong with her. It was a seer that she found, and this seer told her where she would find answers in DAMAKOS. [break]
[break]The three traveled together to the island, and there they encountered hostel locals. They fought hard, but they were eventually taken down by the bizarre people and taken prisoners. It was there that a warlock noticed Nira'lia's strange and choked aura and realized that a spell had been placed on her. With dark magic, the warlock removed the spell and freed her of the constraints that had been placed on her. The native people also immediately turned on each other as they were driven mad by her power. When they were able to break free, the three took up arms again and retreated from the forest leaving the wounded people to tend to their own confusion. [break]
[break]She was never the same after that day and when she returned home, she kept to her solitude and didn't spend much time with anyone for a while. Her untapped power now released, she felt more alive than she had ever before. The world was open to her, and she knew that even the sky was not her limit. Nira'lia absorbed all the magical knowledge that she could, read what books were available. During that time the people in the village slowly started to turn on each other again, and the forest itself seemed less spirited due to her power. She disappeared deep into the forest to get away from them all and where her focus wouldn't be interrupted. She learned a lot during this time, a time when she saw no one not even friends or family. It still wasn't enough, she could do more, she would do more and so she left her home and started to travel the world. [break]
[break]For nearly 50 years she traveled and studied from some of the world's best, and learned to control her magic abilities, some that she hadn't been aware of before. Nira'lia met those that loved magic, those that hated and feared it, and those that tolerated it. She also learned a lot about the politics of the places she visited, those that had any, and it reshaped the way that she saw the world. Some of the people were against her, against what she was doing, and whenever she stayed in a single town for too long the locals started to go mad and turned violent. When they realized that she was the cause, they attacked her and tried to execute her. Nira'lia narrowly escaped with the help of a giant orc and the two fled together. [break]
[break]But it would be her journeys into the wilds where she met mages strong with magic, spells casters, and orcs that put her on her path to greatness. She learned new spells, some less legal and how to use them to her benefit. She learned to feed off the negative emotions of others as well as draw strength and energy from the forest itself. Nira'lia's travels led her away from the major cities and to the towns and villages where elves lived to the best of their means. It was a sad sight to see what her people were like, most of them not even full-blooded but diluted by another race. [break]
[break]Nira'lia had a dream one night of a world long gone and forgotten. It was the world of her people, the world of the elves as it had once been. She awoke and believing this to be a vision decided that it was time to bring her people together and return them to their former glory. [break]